Lightbulb

Lightbulb is an enthusiastic, free-spirited and optimistic character. Lightbulb is greatly known for her goofy and ludicrous attitude, given that when she returned for Inanimate Insanity II, her character had completely changed from the clumsy and dizzy leader of Team Epic to a more comical, almighty, and influential chief and commander of everything. Given that Lightbulb's personality is quite erratic and unpredictable, Lightbulb may appear as a brilliant leader one moment, but then become a goofy fool in an instant. She will also often display bizarre thought processes, in one manner, she will believe that standing still throughout an entire challenge will cause her to win. In other challenges, she may come up with a thoughtful idea that may lead her to victory or out of a difficult situation.

Lightbulb can be very tyrannical, as she occasionally takes great pride to be in control. She appears almost addicted to leadership, although she has shown to be quite careless of her actions as well. Lightbulb displays her powerful reign while in constant feuds with Paintbrush, as she will use her superiority to make decisions for the team, and even wrongfully send contestants to the Calm Down Corner.

Disregarding her leadership, Lightbulb is a generally kind, caring, and benevolent player, with a large love for cookies. Additionally, Lightbulb will eat inedible objects with ease, such as sticks, balls of yarn, metal buckets, and boxes of fish food. Lightbulb is an extrovert and quite attached to the people she cares about. She is almost constantly around people she likes and commonly in a good mood as well. Furthermore, she is in a noticeably low mood after Paintbrush decides they wanted to stop working with her. When upset or agitated, Lightbulb can be even more careless than usual and act recklessly against herself or others.

Abilities
Lightbulb is known for her unique abilities, such as:


 * Electrokinesis: Lightbulb can generate electricity, as seen in "Kick the Bucket" when she pumped electricity into a ball and tosses it to Fan.
 * Light Production: As per any typical light bulb, Lightbulb has shown the ability to shine and produce lights on several occasions. such as in the cave in “Sugar Rush”, on Idiotic Island in “The Great Escape”, or in the Purgatory Mansion in “Let 'Er R.I.P.” She also used her light to make seeing better in "Hatching the Plan".
 * Electronic Mimicry: Lightbulb can mimic MePhone4's electronic glitches, possibly because she, too, is electronic.
 * Gas: As Seen In The Last Few Seconds Of Sneaky Snooping, She Made Baseball Mad By Gassing Off.